public void RunOnce(GDIRenderer aPort)
{
aPort.SaveState();
// Select a gray brush to draw with
aPort.UseDefaultBrush();
aPort.UseDefaultPen();
aPort.SetDefaultBrushColor(RGBColor.DarkGreen);
aPort.SetDefaultPenColor(RGBColor.Black);
// Flip the coordinate system so 0,0 is in the lower left
aPort.SetMappingMode(MappingModes.LoEnglish);
//aPort.SetViewportOrigin(0, fSize.Width);
aPort.ScaleTransform(1, -1);
aPort.Flush();
GDIPen rectPen = new GDICosmeticPen(PenStyle.Solid, RGBColor.Red, Guid.NewGuid());
GDIBrush rectBrush = new GDISolidBrush(RGBColor.DarkCyan);
for (int i = 0; i < 4; i++)
{
//aPort.DrawRectangle(rectPen, rects[i].Left, rects[i].Top, rects[i].Width, rects[i].Height);
aPort.StrokeAndFillRectangle(rectPen, rectBrush, rects[i]);
}
aPort.Flush();
aPort.ResetState();
}
}