public static void Load() { _turrets = ObjectManager.Get<Obj_AI_Turret>().ToList(); Obj_AI_Turret.OnCreate += OnCreate; Obj_AI_Turret.OnDelete += OnDelete; }
public static void Load() { Turrets.Load(); Heroes.Load(); Minions.Load(); HealingBuffs.Load(); JungleCamps.Load(); }