Auto.Server.PlayerInfo.Write C# (CSharp) Метод

Write() публичный Метод

public Write ( BinaryWriter bw ) : void
bw System.IO.BinaryWriter
Результат void
        public void Write(BinaryWriter bw)
        {
            bw.Write((UInt64)Pid);
            bw.Write((UInt32)Uid);
            if (Name == null)
            {
                bw.Write((byte)SerializeObjectMark.IsNull);
            }
            else
            {
                bw.Write((byte)SerializeObjectMark.Common);
                bw.Write((String)Name);
            }
            bw.Write((UInt32)Level);
            if (Skill == null)
            {
                bw.Write((byte)SerializeObjectMark.IsNull);
            }
            else
            {
                bw.Write((byte)SerializeObjectMark.Common);
                ((PlayerInfoSkill)Skill).Write(bw);
            }
            if (Item == null)
            {
                bw.Write((byte)SerializeObjectMark.IsNull);
            }
            else
            {
                bw.Write((byte)SerializeObjectMark.Common);
                ((PlayerInfoItem)Item).Write(bw);
            }
        }
        public PlayerInfo Read(BinaryReader br)