Aura.Channel.World.CreatureSpawner.SpawnOne C# (CSharp) Метод

SpawnOne() приватный Метод

Spawns one creature based on this spawners settings.
private SpawnOne ( ) : void
Результат void
		private void SpawnOne()
		{
			// Create NPC
			var creature = new NPC(this.RaceId);

			// Warp to spawn point
			var pos = this.GetRandomPosition();
			if (!creature.Warp(this.RegionId, pos.X, pos.Y))
			{
				Log.Error("CreatureSpawner: Failed to spawn '{0}'s, region '{1}' doesn't exist.", this.RaceId, this.RegionId);
				return;
			}

			// Save spawn location
			creature.SpawnLocation = new Location(this.RegionId, pos.X, pos.Y);

			// Random title
			if (_titles != null && _titles.Length != 0)
			{
				var title = (ushort)(_titles[RandomProvider.Get().Next(_titles.Length)]);
				if (title != 0)
				{
					creature.Titles.Enable(title);
					creature.Titles.ChangeTitle(title, false);
				}
			}

			// Maintenance
			creature.SpawnId = this.Id;
			creature.Disappears += this.OnDisappears;

			// Add to list to keep track of all creatures
			lock (_creatures)
				_creatures.Add(creature);
		}