/// <summary>
/// Sends DeadMenuR to creature's client.
/// </summary>
/// <param name="creature"></param>
/// <param name="menu">Negative answer if null</param>
public static void DeadMenuR(Creature creature, CreatureDeadMenu menu)
{
var packet = new Packet(Op.DeadMenuR, creature.EntityId);
packet.PutByte(menu != null);
if (menu != null)
{
packet.PutString(menu.ToString());
packet.PutInt(0); // Beginner Nao Stone count
packet.PutInt(0); // Nao Stone Count
}
creature.Client.Send(packet);
}