Aura.Channel.World.Dungeons.Props.RedFountain.Touch C# (CSharp) Метод

Touch() защищенный Метод

Applies random fountain effect to creature.
We're currently missing time limited status affects, which are needed for the red fountain's effects.
protected Touch ( Creature creature ) : void
creature Aura.Channel.World.Entities.Creature
Результат void
		protected override void Touch(Creature creature)
		{
			var rnd = RandomProvider.Get();

			// All notices are unofficial

			// Good
			if (rnd.Next(100) < 60)
			{
			}
			// Bad
			else
			{
			}

			Send.Notice(creature, "Unimplemented.");
		}
	}