private void BurnTraining(Skill skill, bool enchantSuccess, bool powderSuccess)
{
if (skill == null || skill.Info.Rank >= SkillRank.R7)
return;
if (skill.Info.Rank >= SkillRank.RF && skill.Info.Rank <= SkillRank.RE)
{
if (enchantSuccess) skill.Train(5); // Get an Enchant Scroll from enchant burning.
if (powderSuccess) skill.Train(6); // Get a Magic Powder from enchant burning.
}
else if (skill.Info.Rank >= SkillRank.RD && skill.Info.Rank <= SkillRank.R9)
{
if (enchantSuccess) skill.Train(4); // Get an Enchant Scroll from enchant burning.
if (powderSuccess) skill.Train(5); // Get a Magic Powder from enchant burning.
}
else if (skill.Info.Rank == SkillRank.R8)
{
if (enchantSuccess) skill.Train(1); // Get an Enchant Scroll from enchant burning.
if (powderSuccess) skill.Train(2); // Get a Magic Powder from enchant burning.
}
}
}