Aura.Channel.Scripting.Scripts.QuestScript.AddReward C# (CSharp) Метод

AddReward() защищенный Метод

Adds reward to a specific reward group, that the player can select after completing the quest.
Mainly used for PTJs.
protected AddReward ( int groupId, RewardGroupType type, QuestResult result, QuestReward reward, RewardOptions options = RewardOptions.None ) : void
groupId int
type RewardGroupType
result QuestResult
reward Aura.Channel.World.Quests.QuestReward
options RewardOptions
Результат void
		protected void AddReward(int groupId, RewardGroupType type, QuestResult result, QuestReward reward, RewardOptions options = RewardOptions.None)
		{
			if (!this.RewardGroups.ContainsKey(groupId))
				this.RewardGroups[groupId] = new QuestRewardGroup(groupId, type);

			reward.Result = result;
			reward.Visible = (options & RewardOptions.Hidden) == 0;

			this.RewardGroups[groupId].Add(reward);
		}

Same methods

QuestScript::AddReward ( QuestReward reward, RewardOptions options = RewardOptions.None ) : void