private dataStructStruct CreateSpriteSettings()
{
var spriteSettings = new dataStructStruct
{
type = "SpriteSettings",
ItemsElementName = new ItemsChoiceType1[18],
Items = new object[18]
};
spriteSettings.ItemsElementName[0] = ItemsChoiceType1.key;
spriteSettings.Items[0] = "scale";
spriteSettings.ItemsElementName[1] = ItemsChoiceType1.@double;
spriteSettings.Items[1] = (byte)1;
spriteSettings.ItemsElementName[2] = ItemsChoiceType1.key;
spriteSettings.Items[2] = "scaleMode";
spriteSettings.ItemsElementName[3] = ItemsChoiceType1.@enum;
spriteSettings.Items[3] = new dataStructEnum { type = "ScaleMode", Value = "Smooth" };
spriteSettings.ItemsElementName[4] = ItemsChoiceType1.key;
spriteSettings.Items[4] = "extrude";
spriteSettings.ItemsElementName[5] = ItemsChoiceType1.@uint;
spriteSettings.Items[5] = 1;
spriteSettings.ItemsElementName[6] = ItemsChoiceType1.key;
spriteSettings.Items[6] = "trimThreshold";
spriteSettings.ItemsElementName[7] = ItemsChoiceType1.@uint;
spriteSettings.Items[7] = 1;
spriteSettings.ItemsElementName[8] = ItemsChoiceType1.key;
spriteSettings.Items[8] = "trimMargin";
spriteSettings.ItemsElementName[9] = ItemsChoiceType1.@uint;
spriteSettings.Items[9] = 1;
spriteSettings.ItemsElementName[10] = ItemsChoiceType1.key;
spriteSettings.Items[10] = "trimMode";
spriteSettings.ItemsElementName[11] = ItemsChoiceType1.@enum;
spriteSettings.Items[11] = new dataStructEnum { type = "SpriteSettings::TrimMode", Value = "Trim" };
spriteSettings.ItemsElementName[12] = ItemsChoiceType1.key;
spriteSettings.Items[12] = "tracerTolerance";
spriteSettings.ItemsElementName[13] = ItemsChoiceType1.@int;
spriteSettings.Items[13] = 200;
spriteSettings.ItemsElementName[14] = ItemsChoiceType1.key;
spriteSettings.Items[14] = "heuristicMask";
spriteSettings.ItemsElementName[15] = ItemsChoiceType1.@false;
spriteSettings.Items[15] = new object();
spriteSettings.ItemsElementName[16] = ItemsChoiceType1.key;
spriteSettings.Items[16] = "pivotPoint";
spriteSettings.ItemsElementName[17] = ItemsChoiceType1.@enum;
spriteSettings.Items[17] = new dataStructEnum { type = "SpriteSettings::PivotPoint", Value = "Center" };
return spriteSettings;
}