Asteroids_GameOverTarik.GameOverMenu.Update C# (CSharp) Метод

Update() публичный Метод

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Результат void
        public void Update(GameTime gameTime)
        {
            MouseState mouse = Mouse.GetState();
            Point mousePoint = new Point(mouse.X, mouse.Y);
            SelectName(mouse, mousePoint, gameTime);
            //Rectangle mouseRec = new Rectangle((int)mouse.X, (int)mouse.Y, 1,1);
            if (recRetry.Contains(mousePoint))
            {
                if (mouse.LeftButton == ButtonState.Pressed && mouseReleased == true)
                {
                    gameStateNumber = 2;
                    mouseReleased = false;
                }
            }
            if (recMainMenu.Contains(mousePoint))
            {
                if (mouse.LeftButton == ButtonState.Pressed && mouseReleased == true)
                {
                    gameStateNumber = 1;
                    mouseReleased = false;
                }
            }
            if (mouse.LeftButton == ButtonState.Released)
            {
                mouseReleased = true;
            }
        }