private void timerMonitorReplay_Tick(object sender, EventArgs e)
{
if (ReplayHasCompleted == true)
{
this.btnStartPause.Text = "Start";
this.btnConnectDisconnect.Text = "Connect";
this.btnStartPause.Enabled = false;
this.progressBar1.Visible = false;
timerMonitorReplay.Enabled = false;
ReplayHasCompleted = false;
}
else
{
lblBytesSent.Text = AsterixReplay.LANReplay.GetBytesProcessedSoFar().ToString() + " Bytes";
}
}