Assets.Scripts.Scenes.LoginSceneController.LoginFailedCallback C# (CSharp) Метод

LoginFailedCallback() приватный Метод

private LoginFailedCallback ( WWW request ) : void
request UnityEngine.WWW
Результат void
        private void LoginFailedCallback(WWW request)
        {
            LoginButton.interactable = true;
            if (request.GetStatusCode() == HttpStatusCode.Unauthorized)
            {
                ErrorLabel.text = "Invalid username or password";
            }
            else if (request.error != "")
            {
                ErrorLabel.text = request.error;
            }
            else
            {
                ErrorLabel.text = "Failed to connect. Please try again later.";
            }
            ErrorLabel.transform.gameObject.SetActive(true);
        }