void Start()
{
_sideKick = GameObject.FindGameObjectWithTag(Constants.Tags.SideKick);
_sideKickAgent = _sideKick.GetComponent<NavMeshAgent>();
_sideKickMovement = _sideKick.GetComponent<AiMovement>();
_player = GameObject.FindGameObjectWithTag(Constants.Tags.Player);
_sidekickPickupHandler = _sideKick.GetComponent<PickupHandler>();
var db = GameObject.FindGameObjectWithTag(Constants.Tags.DatabaseManager);
if (db != null)
_dbManager = db.GetComponent<DatabaseManager>();
else
Debug.Log("No dbmanager in scene!! - Problem?");
}