AssetBundleGraph.AssetBundleGraphEditorWindow.AddNodeFromGUI C# (CSharp) Метод

AddNodeFromGUI() приватный Метод

private AddNodeFromGUI ( NodeKind kind, float x, float y ) : void
kind NodeKind
x float
y float
Результат void
        private void AddNodeFromGUI(NodeKind kind, float x, float y)
        {
            string nodeName = AssetBundleGraphSettings.DEFAULT_NODE_NAME[kind] + nodes.Where(node => node.Kind == kind).ToList().Count;
            NodeGUI newNode = new NodeGUI(new NodeData(nodeName, kind, x, y));

            Undo.RecordObject(this, "Add " + AssetBundleGraphSettings.DEFAULT_NODE_NAME[kind] + " Node");

            AddNodeGUI(newNode);
        }