AssemblyCSharp.RemoteGameStateStore.Flush C# (CSharp) Метод

Flush() публичный Метод

public Flush ( ) : void
Результат void
        public void Flush()
        {
            if (_serializedState != null)
            {
            _connection.Execute(
                new BackendUpdateTask(_serializedState),
                context =>
                {
                    PSDebug.Log("Saved game state to server");
                    _serializedState = null;
                }
            );
            }
        }