void HandleTournamentEnd()
{
foreach (var component in _components) {
PSDebug.Log ("Component: {0}", component.Recipe.ID ());
}
var groups = _components
.Select (match => new WeightedValue (
TypeForComponent (match.Component),
match.Recipe.Group,
match.Quality
))
.ToList ();
var evaluator = new RecipeEvaluator (groups, SupplementForPiza);
var pizzaMatch = evaluator.TestRecipe (_pizzaDefinition);
PSDebug.Log ("pizza match is: {0}", pizzaMatch);
GameController.Instance.PizzaMatch = pizzaMatch;
Application.LoadLevel(1);
}