public void Update()
{
accum += Time.deltaTime;
float round_accum = (float)Math.Floor(accum);
if (round_accum > 0) {
accum -= round_accum;
// print ("FPS: " + ((float)nFrames / round_accum).ToString());
print ("packets per second: " + ((float)nPackets / round_accum).ToString());
nPackets = 0;
nFrames = 0;
}
nFrames++;
}