private void AppendRelocationDirectory()
{
if (Assembly.RelocationDirectory != null)
{
Assembly.RelocationDirectory.Blocks.Clear();
var block = new BaseRelocationBlock(0);
block.Entries.Add(new BaseRelocationEntry(BaseRelocationType.HighLow, 0));
block.Entries.Add(new BaseRelocationEntry(BaseRelocationType.Absolute, 0));
Assembly.RelocationDirectory.Blocks.Add(block);
_relocSectionBuilder.Segments.Add(Assembly.RelocationDirectory);
}
}