Asgard.Core.System.ObjectMapper.SetCurrentPlayerState C# (CSharp) Метод

SetCurrentPlayerState() статический приватный Метод

static private SetCurrentPlayerState ( uint id, PlayerStateData data ) : void
id uint
data PlayerStateData
Результат void
        internal static void SetCurrentPlayerState(uint id, PlayerStateData data)
        {
            var e = _manager.GetEntityByUniqueId(id);
            EntitySystems.Components.PlayerComponent pc =
                e.GetComponent<EntitySystems.Components.PlayerComponent>();
            if (pc != null)
            {
                pc.LastSyncState = data;
            }
        }