Artemis.Modules.Games.UnrealTournament.UnrealTournamentViewModel.BrowseDirectory C# (CSharp) Метод

BrowseDirectory() публичный Метод

public BrowseDirectory ( ) : void
Результат void
        public void BrowseDirectory()
        {
            var dialog = new FolderBrowserDialog
            {
                SelectedPath = ((UnrealTournamentSettings) GameSettings).GameDirectory
            };
            var result = dialog.ShowDialog();
            if (result != DialogResult.OK)
                return;

            ((UnrealTournamentSettings) GameSettings).GameDirectory = dialog.SelectedPath;
            NotifyOfPropertyChange(() => GameSettings);
            GameSettings.Save();

            PlaceFiles();
        }