ArmedCards.Web.BundleConfig.RegisterBundles C# (CSharp) Метод

RegisterBundles() публичный статический Метод

public static RegisterBundles ( BundleCollection bundles ) : void
bundles BundleCollection
Результат void
        public static void RegisterBundles(BundleCollection bundles)
        {
            bundles.Add(new ScriptBundle("~/bundles/jquery").Include(
                        "~/Scripts/jquery-{version}.js",
                        "~/Scripts/Core/jQueryTopic.js",
                        "~/Scripts/Core/Utilities.js",
                        "~/Scripts/knockout-3.0.0.js",
                        "~/Scripts/knockout.mapping-latest.js",
                        "~/Scripts/Core/ViewModels.js",
                        "~/Scripts/jquery.signalR-2.0.2.js"));

            bundles.Add(new StyleBundle("~/bundles/Styles").Include(
                "~/Content/Home.css",
                "~/Content/toastr.css",
                "~/Content/Alerts.css"));

            bundles.Add(new ScriptBundle("~/bundles/toastr").Include(
                        "~/Scripts/toastr.js"));

            bundles.Add(new ScriptBundle("~/bundles/Core/Login").Include(
                        "~/Scripts/Core/Login/LoginPartial.js",
                        "~/Scripts/Core/Login/LoginModal.js"));

            bundles.Add(new ScriptBundle("~/bundles/Game/CreateGame").Include(
                        "~/Scripts/Game/CreateGame.js"));

            bundles.Add(new ScriptBundle("~/bundles/Game/Listing").Include(
                        "~/Scripts/Game/Listing/Listing.js",
                        "~/Scripts/Game/Listing/Detail.js"));

            bundles.Add(new ScriptBundle("~/bundles/Game/Board").Include(
                        "~/Scripts/Game/Board/Waiting.js",
                        "~/Scripts/Game/Board/Sidebar.js",
                        "~/Scripts/Game/Board/State.js",
                        "~/Scripts/Game/Board/Common.js",
                        "~/Scripts/Game/Board/Hand.js",
                        "~/Scripts/Game/Board/Commander.js",
                        "~/Scripts/Game/Board/KickPlayer.js",
                        "~/Scripts/Game/Board/ViewModelInit.js"));

            bundles.Add(new ScriptBundle("~/bundles/Game/PreBoard").Include(
                        "~/Scripts/Game/Board/ViewModels.js"));

            bundles.Add(new ScriptBundle("~/bundles/Core/Hub").Include(
                        "~/Scripts/jquery.signalR-2.0.2.js",
                        "~/Scripts/Core/Hub.js",
                         "~/Scripts/Core/Chat.js"));

            bundles.Add(new ScriptBundle("~/bundles/Core/AngularHub").Include(
                        "~/Scripts/jquery.signalR-2.0.2.js",
                        "~/Scripts/angular-signalr-hub.js",
                        "~/Scripts/Core/AngularCommon.js",
                        "~/Scripts/Core/AngularHub.js",
                        "~/Scripts/Core/AngularChat.js"));

            bundles.Add(new ScriptBundle("~/bundles/Core/Profile").Include(
                        "~/Scripts/Core/Profile/Profile.js"));

            bundles.Add(new ScriptBundle("~/bundles/GreenSock")
                   .IncludeDirectory("~/Scripts/GreenSock", "*.js", true));

            // Use the development version of Modernizr to develop with and learn from. Then, when you're
            // ready for production, use the build tool at http://modernizr.com to pick only the tests you need.
            bundles.Add(new ScriptBundle("~/bundles/modernizr").Include(
                        "~/Scripts/modernizr-*"));
        }
BundleConfig