ArmedCards.BusinessLogic.AppServices.Hubs.SendMessage.UpdateGame C# (CSharp) Метод

UpdateGame() публичный Метод

Update most of the game view
public UpdateGame ( Entities game, System.Boolean sendToSpectators, Int32 forcedToLeaveUserId ) : void
game Entities The game to update
sendToSpectators System.Boolean Should this update go to the spectators
forcedToLeaveUserId System.Int32 The player was forced to leave
Результат void
        public void UpdateGame(Entities.Game game, Boolean sendToSpectators, Int32? forcedToLeaveUserId)
        {
            Entities.ActiveConnection excluded = Execute(game, Entities.Enums.Hubs.Actions.UpdateGameView, sendToSpectators, forcedToLeaveUserId);

            if(excluded != null)
            {
                _hub.Clients.Client(excluded.ActiveConnectionID).ForceLeave();
                _hub.Groups.Remove(excluded.ActiveConnectionID, excluded.GroupName);
            }
        }

Same methods

SendMessage::UpdateGame ( Entities game, System.Boolean sendToSpectators ) : void