public string Preprocess_Final(string filepath, string outPath, bool displayMode, int thresholding)
{
StringBuilder sb = new StringBuilder();
displayMode = false;
WriteToLog("Loading Image : " + filepath);
Bitmap load;
try
{
load = new Bitmap(filepath);
}
catch (Exception ex)
{
return "FAIL!";
}
var start = DateTime.Now;
WriteToLog("Running Background Detection ...");
Bgr backgroundColor = Heuristics.DetectBackground(load, 20);
WriteToLog("Detected Background : " + backgroundColor.ToString());
WriteToLog("Detected Background Completed in " + (DateTime.Now - start).TotalSeconds.ToString() +
" seconds");
var backgroundGuess = new Image<Bgr, Byte>(100, 100, backgroundColor);
WriteToLog("Running Shred Extraction ");
WriteToLog("Image Size : " + load.Height * load.Width + " Pixels");
string imagesrc = filepath;
Bitmap source = new Bitmap(imagesrc);
WriteToLog("beginning flood fill...");
System.Drawing.Point startPoint = Heuristics.GetStartingFloodFillPoint(source,
System.Drawing.Color.FromArgb(255, (int)backgroundColor.Red,
(int)backgroundColor.Green,
(int)backgroundColor.Blue));
Bitmap Mask = Preprocessing.FloodFill(source, startPoint.X, startPoint.Y, 50, backgroundColor);
WriteToLog("flood fill complete...");
WriteToLog("extracting objects...");
List<Bitmap> extractedobj = Preprocessing.ExtractImages(source, Mask);
WriteToLog("Extracted " + extractedobj.Count + " objects");
// Prompt for input directory and Write to file
Console.Write("Enter Output Directory (Default is Working): ");
string directory = outPath;// Console.ReadLine();
if (String.IsNullOrEmpty(directory) || !Directory.Exists(directory))
{
WriteToLog("Writing to Working Directory");
directory = string.Empty;
}
else
{
directory += "\\";
}
WriteToLog("Rotating Images");
int ii = 0;
int maxLen = extractedobj.Count.ToString().Length;
foreach (Bitmap bm in extractedobj)
{
Bitmap bm2 = Preprocessing.Orient(bm);
bm2.Save(directory + "image" + ii.ToString("D" + maxLen) + ".png");
ii++;
}
WriteToLog("Wrote Files To Disk");
return sb.ToString();
}