private bool FarmHours(ConcurrentHashSet<Game> games) {
if ((games == null) || (games.Count == 0)) {
Bot.ArchiLogger.LogNullError(nameof(games));
return false;
}
float maxHour = games.Max(game => game.HoursPlayed);
if (maxHour < 0) {
Bot.ArchiLogger.LogNullError(nameof(maxHour));
return false;
}
if (maxHour >= 2) {
Bot.ArchiLogger.LogGenericError("Received request for past-2h games!");
return true;
}
Bot.ArchiHandler.PlayGames(games.Select(game => game.AppID), Bot.BotConfig.CustomGamePlayedWhileFarming);
bool success = true;
while (maxHour < 2) {
Bot.ArchiLogger.LogGenericInfo("Still farming: " + string.Join(", ", games.Select(game => game.AppID)));
DateTime startFarmingPeriod = DateTime.Now;
if (FarmResetEvent.Wait(60 * 1000 * Program.GlobalConfig.FarmingDelay)) {
FarmResetEvent.Reset();
success = KeepFarming;
}
// Don't forget to update our GamesToFarm hours
float timePlayed = (float) DateTime.Now.Subtract(startFarmingPeriod).TotalHours;
foreach (Game game in games) {
game.HoursPlayed += timePlayed;
}
if (!success) {
break;
}
maxHour += timePlayed;
}
Bot.ArchiLogger.LogGenericInfo("Stopped farming: " + string.Join(", ", games.Select(game => game.AppID)));
return success;
}