ArchiSteamFarm.ArchiWebHandler.GetOwnedGames C# (CSharp) Метод

GetOwnedGames() приватный Метод

private GetOwnedGames ( ulong steamID ) : string>.Dictionary
steamID ulong
Результат string>.Dictionary
		internal Dictionary<uint, string> GetOwnedGames(ulong steamID) {
			if ((steamID == 0) || string.IsNullOrEmpty(Bot.BotConfig.SteamApiKey)) {
				Bot.ArchiLogger.LogNullError(nameof(steamID) + " || " + nameof(Bot.BotConfig.SteamApiKey));
				return null;
			}

			KeyValue response = null;
			for (byte i = 0; (i < WebBrowser.MaxRetries) && (response == null); i++) {
				using (dynamic iPlayerService = WebAPI.GetInterface("IPlayerService", Bot.BotConfig.SteamApiKey)) {
					iPlayerService.Timeout = Timeout;

					try {
						response = iPlayerService.GetOwnedGames(steamid: steamID, include_appinfo: 1, secure: !Program.GlobalConfig.ForceHttp);
					} catch (Exception e) {
						Bot.ArchiLogger.LogGenericException(e);
					}
				}
			}

			if (response == null) {
				Bot.ArchiLogger.LogGenericWarning("Request failed even after " + WebBrowser.MaxRetries + " tries");
				return null;
			}

			Dictionary<uint, string> result = new Dictionary<uint, string>(response["games"].Children.Count);
			foreach (KeyValue game in response["games"].Children) {
				uint appID = game["appid"].AsUnsignedInteger();
				if (appID == 0) {
					Bot.ArchiLogger.LogNullError(nameof(appID));
					return null;
				}

				result[appID] = game["name"].Value;
			}

			return result;
		}

Same methods

ArchiWebHandler::GetOwnedGames ( ) : string>>.Task