ArcadeRPG.BackRender.BackRender C# (CSharp) Метод

BackRender() публичный Метод

public BackRender ( List tile_mapt, Microsoft.Xna.Framework.Graphics.Texture2D tiles, int tile_dim, int tile_num ) : System
tile_mapt List
tiles Microsoft.Xna.Framework.Graphics.Texture2D
tile_dim int
tile_num int
Результат System
        public BackRender(List<List<int>> tile_mapt, Texture2D tiles, int tile_dim, int tile_num)
        {
            tile_row_num = tile_num;
            tile_map = tile_mapt;
            tile_size = tile_dim;
            tile = tiles;
            map_size_x = tile_map.Count;
            map_size_y = tile_map[0].Count;
        }