private void DrawRings()
{
double radius = 0.0;
try
{
for (int x = 0; x < numberOfRings; x++)
{
// set the current radius
radius += Distance;
var polyLine = new Polyline() as IPolyline;
polyLine.SpatialReference = Point1.SpatialReference;
var construct = polyLine as IConstructGeodetic;
construct.ConstructGeodesicCircle(Point1, GetLinearUnit(), radius, esriCurveDensifyMethod.esriCurveDensifyByDeviation, 0.0001);
AddGraphicToMap(construct as IGeometry);
}
}
catch(Exception ex)
{
Console.WriteLine(ex);
}
}