private void FeatureLayer_Initialized(object sender, EventArgs e)
{
var editor = LayoutRoot.Resources["MyEditor"] as Editor;
if (editor.Select.CanExecute("new"))
editor.Select.Execute("new");
FeatureLayer l = ((FeatureLayer) sender);
if (l == null)return;
var uvr = l.Renderer as UniqueValueRenderer;
if (uvr == null) return;
if (uvr.Field != "symbolid") return;
symbolIDLB.ItemsSource = uvr.Infos;
}