public static IEnumerable<Unit> GetNecronomicons(Unit me)
{
if (!Utils.SleepCheck("Necronomicon.refresh")) return _necronomicon;
_necronomicon =
ObjectManager.GetEntities<Unit>()
.Where(x => x.IsAlive && x.IsControllable && x.Team == me.Team && x.IsSummoned)
.ToList();
if (_necronomicon.Any())
Utils.Sleep(100, "Necronomicon.refresh");
return _necronomicon;
}