ArcAnnihilation.Core.ItemUsage C# (CSharp) Метод

ItemUsage() приватный статический Метод

private static ItemUsage ( Hero me, IEnumerable inv, Hero target, double distance, bool useBkb, bool byIllusion = false ) : bool
me Hero
inv IEnumerable
target Hero
distance double
useBkb bool
byIllusion bool
Результат bool
        private static bool ItemUsage(Hero me, IEnumerable<Item> inv, Hero target, double distance, bool useBkb, bool byIllusion = false)
        {
            if (me.IsChanneling() || !Utils.SleepCheck("DaggerTime") || me.IsStunned()) return false;
            // use all items given in Items list (line 53)
            var enumerable = inv as Item[] ?? inv.ToArray();
            var phase =
                enumerable.Find(
                    x =>
                        x.StoredName() == HideItemList[0] && byIllusion &&
                        SpellBaseList.Find(z => z.Name == x.Name) == null && Utils.SleepCheck(x.Name + me.Handle));
            if (phase != null)
            {
                phase.UseAbility();
                Utils.Sleep(250, $"{phase.StoredName() + me.Handle}");
            }
            var inventory =
                enumerable.Where(
                    x =>
                        (IsItemEnable(x.StoredName(), byIllusion) || CloneOnlyComboItems.Contains(x.StoredName()) ||
                         x.StoredName() == "item_dust" || x.StoredName() == "item_black_king_bar") && x.CanBeCasted() &&
                        (!byIllusion || SpellBaseList.Find(z => z.Name == x.Name) == null)
                            /* && Menu.Item("Items").GetValue<AbilityToggler>().IsEnabled(x.Name)*/ && CheckForPike(me,target,distance,x) ).ToList();
            var items =
                inventory.Where(
                    x =>
                        Utils.SleepCheck(x.Name + me.Handle) && Items.Keys.Contains(x.Name) &&
                        ((x.CastRange == 0 &&
                          distance <=
                          (x.Name == "item_blink" ? 1150 + Menu.Item("Dagger.CloseRange").GetValue<Slider>().Value : 1000)) ||
                         /*x.CastRange+50 >= distance*/x.CanHit(target))).OrderByDescending(y => GetComboOrder(y, byIllusion));
            var slarkMod = target.HasModifiers(new[] { "modifier_slark_dark_pact", "modifier_slark_dark_pact_pulses" }, false);
            foreach (var item in items)
            {
                var name = item.StoredName();
                if (name == "item_ethereal_blade")
                    _ethereal.Sleep(1000);
                if (name == "item_dagon" || name == "item_dagon_2" || name == "item_dagon_3" || name == "item_dagon_4" || name == "item_dagon_5")
                    if (_ethereal.Sleeping && !target.HasModifier("modifier_item_ethereal_blade_ethereal"))
                        continue;
                if (name == "item_hurricane_pike")
                {
                    item.UseAbility(me);
                    Utils.Sleep(250, $"{name + me.Handle}");
                    continue;
                }
                if (item.IsAbilityBehavior(AbilityBehavior.NoTarget))
                {
                    item.UseAbility();
                    Print($"[Using]: {item.Name} (10)", print: false);
                }
                else if (item.IsAbilityBehavior(AbilityBehavior.UnitTarget))
                    if (item.TargetTeamType == TargetTeamType.Enemy || item.TargetTeamType == TargetTeamType.All ||
                        item.TargetTeamType == TargetTeamType.Custom)
                    {
                        if (item.IsDisable())
                        {
                            if (!slarkMod && !target.IsLinkensProtected())
                                if (item.CastStun(target))
                                {
                                    Print($"[Using]: {item.Name} (9)", print: false);
                                    Utils.Sleep(350, $"{item.Name + me.Handle}");
                                    continue;
                                }
                        }
                        else if (item.IsSilence())
                        {
                            if (!slarkMod)
                                if (!target.IsSilenced())
                                {
                                    item.UseAbility(target);
                                    Print($"[Using]: {item.Name} (8)", print: false);
                                }
                        }
                        else if ((item.StoredName().Contains("dagon") || item.StoredName() == "item_ethereal_blade") &&
                                 target.HasModifiers(
                                     new[]
                                     {
                                         "modifier_templar_assassin_refraction_absorb",
                                         "modifier_templar_assassin_refraction_absorb_stacks",
                                         "modifier_oracle_fates_edict",
                                         "modifier_abaddon_borrowed_time"
                                     }, false))
                        {
                            Print("can damage this shit", print: false);
                            continue;
                        }
                        else
                        {
                            item.UseAbility(target);
                            Print($"[Using]: {item.Name} (1)", print: false);
                            Utils.Sleep(350, $"{item.Name + me.Handle}");
                            continue;
                        }

                        /*item.UseAbility(target);
                        Print($"[Using]: {item.Name} (3)", print: false);*/
                    }
                    else
                    {
                        item.UseAbility(me);
                        Print($"[Using]: {item.Name} (4)", print: false);
                    }
                else
                {
                    if (name == "item_blink")
                    {
                        if (distance > 1150)
                        {
                            var angle = me.FindAngleBetween(target.Position, true);
                            var point = new Vector3(
                                (float)
                                    (target.Position.X -
                                     CloseRange*
                                     Math.Cos(angle)),
                                (float)
                                    (target.Position.Y -
                                     CloseRange*
                                     Math.Sin(angle)),
                                target.Position.Z);
                            var dist = me.Distance2D(point);
                            if (dist >= MinDistance && dist <= 1150)
                            {
                                item.UseAbility(point);
                                Print($"[Using]: {item.Name} (5)", print: false);
                            }
                        }
                        else if (distance > MinDistance)
                        {
                            var angle = me.FindAngleBetween(target.Position, true);
                            var point = new Vector3(
                                (float)
                                    (target.Position.X -
                                     ExtraDistance*
                                     Math.Cos(angle)),
                                (float)
                                    (target.Position.Y -
                                     ExtraDistance*
                                     Math.Sin(angle)),
                                target.Position.Z);
                            item.UseAbility(point);
                            Print($"[Using]: {item.Name} (6)", print: false);
                        }
                    }
                    else
                    {
                        item.UseAbility(target.NetworkPosition);
                        Print($"[Using]: {item.Name} (7)", print: false);
                    }
                }
                Utils.Sleep(250, $"{item.Name + me.Handle}");
            }

            #region old shit
            /*
            var v = items.FirstOrDefault();
            if (v == null && target.IsMelee)
            {
                var pike =
                    inventory.Find(x => Utils.SleepCheck(x.Name + me.Handle) && x.StoredName() == "item_hurricane_pike");
                if (pike != null && pike.CanBeCasted(target) && target.Distance2D(me) <= pike.GetCastRange() &&
                    Utils.SleepCheck("item_cd" + me.Handle))
                {
                    var angle = (float) Math.Max(
                        Math.Abs(target.RotationRad - Utils.DegreeToRadian(target.FindAngleBetween(me.Position))) - 0.20,
                        0);
                    if (!Prediction.IsTurning(target) && angle == 0)
                    {
                        pike.UseAbility(target);
                        Utils.Sleep(500, "item_cd" + me.Handle);
                    }
                }
            }

            if (v != null && Utils.SleepCheck("item_cd" + me.Handle))
            {
                /*Print(v.Name);
                if (v.Name == "item_manta")
                {
                    Print("cd: "+v.Cooldown+"/"+(SpellBaseList.Find(z => z.Name == v.Name)==null));
                }
                //Print(v.Name+"["+Game.GameTime+"]");
                if (v.IsAbilityBehavior(AbilityBehavior.NoTarget))
                {
                    v.UseAbility();
                }
                else if (v.IsAbilityBehavior(AbilityBehavior.UnitTarget))
                {
                    if (v.TargetTeamType == TargetTeamType.Enemy || v.TargetTeamType == TargetTeamType.All)
                    {
                        if (v.IsDisable())
                        {
                            if (!slarkMod && !target.IsLinkensProtected())
                                if (v.CastStun(target))
                                {

                                }
                        }
                        else if (v.IsSilence())
                        {
                            if (!slarkMod)
                                if (!target.IsSilenced())
                                    v.UseAbility(target);
                        }
                        else if ((v.StoredName().Contains("dagon") || v.StoredName() == "item_ethereal_blade") &&
                                 target.HasModifiers(
                                     new[]
                                     {
                                         "modifier_templar_assassin_refraction_absorb",
                                         "modifier_templar_assassin_refraction_absorb_stacks"
                                     }, false))
                            Print("underRefraction", print: false);
                        else
                            v.UseAbility(target);
                    }
                    else
                    {
                        v.UseAbility(me);
                    }
                }
                else
                {
                    if (distance > 1150)
                    {
                        var angle = me.FindAngleBetween(target.Position, true);
                        var point = new Vector3(
                            (float)
                                (target.Position.X -
                                 Menu.Item("Dagger.CloseRange").GetValue<Slider>().Value*
                                 Math.Cos(angle)),
                            (float)
                                (target.Position.Y -
                                 Menu.Item("Dagger.CloseRange").GetValue<Slider>().Value*
                                 Math.Sin(angle)),
                            target.Position.Z);
                        var dist = me.Distance2D(point);
                        if (dist >= Menu.Item("Dagger.MinDistance").GetValue<Slider>().Value && dist <= 1150)
                            v.UseAbility(point);
                    }
                    else if (distance > Menu.Item("Dagger.MinDistance").GetValue<Slider>().Value)
                    {
                        var angle = me.FindAngleBetween(target.Position, true);
                        var point = new Vector3(
                            (float)
                                (target.Position.X -
                                 Menu.Item("Dagger.ExtraDistance").GetValue<Slider>().Value*
                                 Math.Cos(angle)),
                            (float)
                                (target.Position.Y -
                                 Menu.Item("Dagger.ExtraDistance").GetValue<Slider>().Value*
                                 Math.Sin(angle)),
                            target.Position.Z);
                        v.UseAbility(point);
                    }
                }
                Utils.Sleep(500, v.Name + me.Handle);
                Utils.Sleep(100, "item_cd" + me.Handle);
            }
            */
            #endregion

            var pike = inventory.Find(x => Utils.SleepCheck(x.Name + me.Handle) && x.Name == "item_hurricane_pike");
            if (pike!=null && pike.IsValid)
            {
                if (target.IsMelee)
                {
                    if (target.Distance2D(me) <= pike.GetCastRange())
                    {
                        var angle = (float)Math.Max(
                            Math.Abs(target.RotationRad -
                                     Utils.DegreeToRadian(target.FindAngleBetween(me.Position))) - 0.20, 0);
                        if (!Prediction.IsTurning(target) && angle == 0)
                        {
                            pike.UseAbility(target);
                            Utils.Sleep(500, pike.Name + me.Handle);
                        }
                    }
                    else
                    {
                    }
                }
            }

            // purge enemies if menu setting enabled
            var purgeAll = Menu.Item("Diffusal.PurgEnemy").GetValue<StringList>().SelectedIndex == (int)PurgeSelection.AllEnemies;

            // if ItemUsage is called by combo1
            if (byIllusion)
            {
                var targets = ObjectManager.GetEntities<Hero>()
                    .Where(
                        x =>
                            x.IsValid && x.IsAlive && x.IsVisible && x.Team!=me.Team && x.Distance2D(me) <= 750 &&
                            (purgeAll || Equals(target, x)) &&
                            !x.IsStunned() && !x.IsHexed())
                    .ToList();
                foreach (var hero in targets)
                {
                    var mod =
                        hero.HasModifier("modifier_item_diffusal_blade_slow");
                    var repel = hero.FindModifier("modifier_omniknight_repel")!=null;
                    var guard = hero.FindModifier("modifier_omninight_guardian_angel")!=null;
                    var dust = inventory.Find(x => Utils.SleepCheck(x.Name + me.Handle) && x.Name == "item_dust");
                    if (dust != null && (!Menu.Item("Dust.Check").GetValue<bool>() || target.CanGoInvis() || target.IsInvisible()))
                    {
                        dust.UseAbility();
                        Utils.Sleep(250, dust.StoredName() + me.Handle);
                    }
                    if (mod && !repel && !guard)
                    {
                        continue;
                    }
                    var items2 =
                        inventory.Where(
                            x =>
                                Utils.SleepCheck(x.Name + me.Handle) && CloneOnlyComboItems.Contains(x.Name) &&
                                (me.Distance2D(hero) <= 650)).ToList();
                    foreach (var item in items2)
                    {
                        item.UseAbility(hero);
                        Utils.Sleep(500, item.Name + me.Handle);
                    }
                }
            }

            // code for diffusal blade dispelling
            var both = Menu.Item("Diffusal.Dispel").GetValue<StringList>().SelectedIndex == (int)DispelSelection.Both;
            var main = Menu.Item("Diffusal.Dispel").GetValue<StringList>().SelectedIndex == (int)DispelSelection.Me;
            var tempest = Menu.Item("Diffusal.Dispel").GetValue<StringList>().SelectedIndex == (int)DispelSelection.Tempest;

            if (byIllusion && (both || main || tempest))
            {
                var dif = inventory.Where(
                    x =>
                        Utils.SleepCheck(x.Name + me.Handle) && CloneOnlyComboItems.Contains(x.Name)).ToList();
                if (dif.Any())
                    TryToDispell(me, dif, both, main, tempest);
            }

            // code for using bkb
            if (useBkb && distance<900)
            {
                var bkb = inventory.FirstOrDefault(x => Utils.SleepCheck(x.Name + me.Handle) && x.Name == "item_black_king_bar");
                if (bkb != null && bkb.CanBeCasted() && Utils.SleepCheck(bkb.Name + me.Handle))
                {
                    bkb.UseAbility();
                    Utils.Sleep(500, bkb.Name + me.Handle);
                }
            }

            // Uses ultimate if all items expect of refresher was casted
            var refreshItems = inventory.Where(
                x =>
                    Items.Keys.Contains(x.StoredName()));
            if (refreshItems.Any()) return !items.Any();
            var r = me.Spellbook.SpellR;
            if (r == null || r.CanBeCasted()) return !items.Any();
            var refresher = inventory.FirstOrDefault(x => Utils.SleepCheck(x.Name + me.Handle) && x.Name == "item_refresher");
            refresher?.UseAbility();
            Utils.Sleep(500, refresher?.Name + me.Handle);
            return !items.Any();
        }