public Material()
{
this.Name = "Material";
this.diffuseColor = new Color3D(1f);
this.ambientColor = new Color3D(1f);
this.specularColor = new Color3D(0f);
this.emissiveColor = new Color3D(0f);
this.Opacity = 1f;
this.SpecularExponent = 0f;
this.FaceMap = false;
this.TwoSided = false;
}