private async void getNavigationOnStart(string bid, string pid)
{
if (_worldbuildings == null)
{
MessageBox.Show("No buildings found. Please download maps");
}
else
{
bool f = await serchBuildStart(bid, pid);
if (f)
{
_searchBuilding = true;
// AddPoisToSearch();
_tileLoaded = true;
_foundTile = true;
//floorButton.Visibility = Visibility.Visible;
navigate();
}
}
}