Antlr4.Runtime.Atn.ATN.DefineDecisionState C# (CSharp) Метод

DefineDecisionState() публичный Метод

public DefineDecisionState ( DecisionState s ) : int
s DecisionState
Результат int
        public virtual int DefineDecisionState(DecisionState s)
        {
            decisionToState.Add(s);
            s.decision = decisionToState.Count - 1;
            decisionToDFA = Arrays.CopyOf(decisionToDFA, decisionToState.Count);
            decisionToDFA[decisionToDFA.Length - 1] = new DFA(s, s.decision);
            return s.decision;
        }

Usage Example

Пример #1
0
 protected internal virtual void GenerateRuleBypassTransitions(ATN atn)
 {
     atn.ruleToTokenType = new int[atn.ruleToStartState.Length];
     for (int i_10 = 0; i_10 < atn.ruleToStartState.Length; i_10++)
     {
         atn.ruleToTokenType[i_10] = atn.maxTokenType + i_10 + 1;
     }
     for (int i_13 = 0; i_13 < atn.ruleToStartState.Length; i_13++)
     {
         BasicBlockStartState bypassStart = new BasicBlockStartState();
         bypassStart.ruleIndex = i_13;
         atn.AddState(bypassStart);
         BlockEndState bypassStop = new BlockEndState();
         bypassStop.ruleIndex = i_13;
         atn.AddState(bypassStop);
         bypassStart.endState = bypassStop;
         atn.DefineDecisionState(bypassStart);
         bypassStop.startState = bypassStart;
         ATNState endState;
         Transition excludeTransition = null;
         if (atn.ruleToStartState[i_13].isPrecedenceRule)
         {
             // wrap from the beginning of the rule to the StarLoopEntryState
             endState = null;
             foreach (ATNState state_3 in atn.states)
             {
                 if (state_3.ruleIndex != i_13)
                 {
                     continue;
                 }
                 if (!(state_3 is StarLoopEntryState))
                 {
                     continue;
                 }
                 ATNState maybeLoopEndState = state_3.Transition(state_3.NumberOfTransitions - 1).target;
                 if (!(maybeLoopEndState is LoopEndState))
                 {
                     continue;
                 }
                 if (maybeLoopEndState.epsilonOnlyTransitions && maybeLoopEndState.Transition(0).target is RuleStopState)
                 {
                     endState = state_3;
                     break;
                 }
             }
             if (endState == null)
             {
                 throw new NotSupportedException("Couldn't identify final state of the precedence rule prefix section.");
             }
             excludeTransition = ((StarLoopEntryState)endState).loopBackState.Transition(0);
         }
         else
         {
             endState = atn.ruleToStopState[i_13];
         }
         // all non-excluded transitions that currently target end state need to target blockEnd instead
         foreach (ATNState state_4 in atn.states)
         {
             foreach (Transition transition in state_4.transitions)
             {
                 if (transition == excludeTransition)
                 {
                     continue;
                 }
                 if (transition.target == endState)
                 {
                     transition.target = bypassStop;
                 }
             }
         }
         // all transitions leaving the rule start state need to leave blockStart instead
         while (atn.ruleToStartState[i_13].NumberOfTransitions > 0)
         {
             Transition transition = atn.ruleToStartState[i_13].Transition(atn.ruleToStartState[i_13].NumberOfTransitions - 1);
             atn.ruleToStartState[i_13].RemoveTransition(atn.ruleToStartState[i_13].NumberOfTransitions - 1);
             bypassStart.AddTransition(transition);
         }
         // link the new states
         atn.ruleToStartState[i_13].AddTransition(new EpsilonTransition(bypassStart));
         bypassStop.AddTransition(new EpsilonTransition(endState));
         ATNState matchState = new BasicState();
         atn.AddState(matchState);
         matchState.AddTransition(new AtomTransition(bypassStop, atn.ruleToTokenType[i_13]));
         bypassStart.AddTransition(new EpsilonTransition(matchState));
     }
     if (deserializationOptions.VerifyAtn)
     {
         // reverify after modification
         VerifyATN(atn);
     }
 }
All Usage Examples Of Antlr4.Runtime.Atn.ATN::DefineDecisionState