public override void KillMultiTile(int i, int j, int frameX, int frameY)
{
int style = frameX / 18;
string item;
switch (style)
{
case 0:
item = "ForestGuardianBanner";
break;
case 1:
item = "BoarBanner";
break;
case 2:
item = "WrathEyeBanner";
break;
case 3:
item = "RuneElementalBanner";
break;
case 4:
item = "WrathZombieBanner";
break;
case 5:
item = "BabyCreeperBanner";
break;
case 6:
item = "RobberBanner";
break;
//case 7:
//item = "";
//break;
case 8:
item = "LivingSnowmanBanner";
break;
case 9:
item = "SuspiciousSpiritBanner";
break;
case 10:
item = "SporeCarrierBanner";
break;
case 11:
item = "BirdTravellerBanner";
break;
case 12:
item = "JungleFiendBanner";
break;
case 13:
item = "PetrousKnight1Banner";
break;
case 14:
item = "PetrousKnight2Banner";
break;
case 15:
item = "BluePixieBanner";
break;
case 16:
item = "GreenPixieBanner";
break;
case 17:
item = "PurplePixieBanner";
break;
case 18:
item = "RedPixieBanner";
break;
case 19:
item = "TreacherousConjurerBanner";
break;
default:
return;
}
Item.NewItem(i * 16, j * 16, 16, 48, mod.ItemType(item), 1, false, 0, false, false);
}