public DemoScene1(IEnumerable<string> args)
{
pulsatingEffect1 = new Effect.Pulsating("Pulse FX 1", S(2), 0.1, 1.0, false);
light1 = new StrobeColorDimmer("Small RGB");
buttonTestSound = new DigitalInput("Test sound");
buttonPlayBackground = new DigitalInput("Play Background");
buttonPauseBackground = new DigitalInput("Pause Background");
buttonTrigger1 = new DigitalInput("Test seq");
buttonTestLight1 = new DigitalInput("Test light");
buttonTestLight2 = new DigitalInput("Test pulse");
switchTest1 = new Switch("Switch test 1");
audioPlayer = new AudioPlayer("Audio Player");
}