Animatroller.Framework.LogicalDevice.VirtualPixel1D3.PixelDevice.PixelDevice C# (CSharp) Метод

PixelDevice() публичный Метод

public PixelDevice ( int pixelCount, int startPosition, int endPosition, bool reverse, Action pixelsChangedAction ) : System
pixelCount int
startPosition int
endPosition int
reverse bool
pixelsChangedAction Action
Результат System
            public PixelDevice(int pixelCount, int startPosition, int endPosition, bool reverse, Action<byte[]> pixelsChangedAction)
            {
                this.reverse = reverse;
                this.pixelsChangedAction = pixelsChangedAction;

                StartPosition = startPosition;

                this.outputBitmap = new Bitmap(endPosition - startPosition + 1, 1, PixelFormat.Format24bppRgb);
                this.outputGraphics = Graphics.FromImage(this.outputBitmap);
                this.outputRectangle = new Rectangle(0, 0, endPosition - startPosition + 1, 1);

                int bytesPerPixel = Bitmap.GetPixelFormatSize(this.outputBitmap.PixelFormat) / 8;
                this.pixels = new byte[this.outputRectangle.Width * bytesPerPixel];
            }
VirtualPixel1D3.PixelDevice