Animation.Ship.Ship C# (CSharp) Метод

Ship() публичный Метод

public Ship ( UnityShip ship ) : Casanova.Prelude
ship UnityShip
Результат Casanova.Prelude
public Ship(UnityShip ship)
	{JustEntered = false;
 frame = Animation.frame;
		Velocity = Vector3.up;
		UnityShip = ship;
		Steer = Vector3.zero;
		Separation = Vector3.zero;
		MaxSpeed = 2f;
		MaxForce = 2f;
		Align = Vector3.zero;
		Acceleration = Vector3.zero;
		
}
		public UnityEngine.Vector3 Acceleration;