public void HamonicsRenderingText_Issue79()
{
var tex = @":8 3.3{nh} 3.3{ah} 3.3{th} 3.3{ph} 3.3{sh}";
var score = ParseTex(tex);
var settings = Settings.Defaults;
settings.Engine = "svg";
settings.Staves = new FastList<StaveSettings>
{
new StaveSettings("harmonics")
};
var renderer = new ScoreRenderer(settings);
var svg = "";
renderer.PartialRenderFinished += r =>
{
svg += r.RenderResult.ToString();
};
renderer.Render(score.Tracks[0]);
var regexTemplate = @"<text[^>]+>\s*{0}\s*</text>";
Assert.IsTrue(Regex.IsMatch(svg, string.Format(regexTemplate, HarmonicsEffectInfo.HarmonicToString(HarmonicType.Natural))));
Assert.IsTrue(Regex.IsMatch(svg, string.Format(regexTemplate, HarmonicsEffectInfo.HarmonicToString(HarmonicType.Artificial))));
Assert.IsTrue(Regex.IsMatch(svg, string.Format(regexTemplate, HarmonicsEffectInfo.HarmonicToString(HarmonicType.Tap))));
Assert.IsTrue(Regex.IsMatch(svg, string.Format(regexTemplate, HarmonicsEffectInfo.HarmonicToString(HarmonicType.Pinch))));
Assert.IsTrue(Regex.IsMatch(svg, string.Format(regexTemplate, HarmonicsEffectInfo.HarmonicToString(HarmonicType.Semi))));
}