AlphaSynth.Player.SynthPlayer.FirePositionChanged C# (CSharp) Метод

FirePositionChanged() приватный Метод

private FirePositionChanged ( int pos ) : void
pos int
Результат void
        private void FirePositionChanged(int pos)
        {
            var endTime = (Sequencer.EndTime / Synth.SampleRate) * 1000;
            var currentTime = pos;
            var endTick = Sequencer.MillisToTicks(endTime);
            var currentTick = Sequencer.MillisToTicks(currentTime);

            _tickPosition = currentTick;
            _timePosition = currentTime;
            Logger.Debug("Position changed: (time: " + currentTime + "/" + endTime + ", tick: " + currentTick + "/" + endTime + ")");
            OnPositionChanged(new PositionChangedEventArgs(currentTime, endTime, currentTick, endTick));
        }