AllowTool.Designator_AllowAll.AllowAllTheThings C# (CSharp) Метод

AllowAllTheThings() приватный Метод

private AllowAllTheThings ( ) : void
Результат void
		private void AllowAllTheThings() {
			var includeRotten = AllowToolUtility.ShiftIsHeld;
			var things = Find.ListerThings.AllThings;
			var tallyCount = 0;
			for (var i = 0; i < things.Count; i++) {
				var thing = things[i];
				var comp = thing is ThingWithComps ? (thing as ThingWithComps).GetComp<CompForbiddable>() : null;
				if (comp != null && comp.Forbidden) {
					CompRottable rottable;
					if (includeRotten || !(thing is Corpse) || (rottable = (thing as ThingWithComps).GetComp<CompRottable>()) == null || rottable.Stage < RotStage.Rotting) {
						comp.Forbidden = false;
						tallyCount++;
					}
				}
			}
			if (tallyCount > 0) {
				if (def.messageSuccess != null) Messages.Message(def.messageSuccess.Translate(tallyCount.ToString()), MessageSound.Silent);
				def.soundSucceded.PlayOneShotOnCamera();
			} else {
				if (def.messageFailure != null) Messages.Message(def.messageFailure.Translate(), MessageSound.RejectInput);
			}
		}
	}