public static void GetObjectByRequest(string bucketName, string key)
{
OssClient ossClient = new OssClient(Config.Endpoint, Config.AccessKeyId, Config.AccessKeySecret);
try
{
var request = new GetObjectRequest(bucketName, key);
request.SetRange(0, 100);
var result = ossClient.GetObject(request);
UnityEngine.Debug.LogError("Get object succeeded, length:{0}" + result.Metadata.ContentLength);
}
catch (OssException ex)
{
Console.WriteLine("Failed with error code: {0}; Error info: {1}. \nRequestID:{2}\tHostID:{3}",
ex.ErrorCode, ex.Message, ex.RequestId, ex.HostId);
}
catch (Exception ex)
{
Console.WriteLine("Failed with error info: {0}", ex.Message);
}
}