Alexandria.Games.Albion.Library.Library C# (CSharp) Метод

Library() приватный Метод

private Library ( AssetManager manager, AssetLoader loader ) : System
manager AssetManager
loader Glare.Assets.AssetLoader
Результат System
        internal Library(AssetManager manager, AssetLoader loader)
            : base(manager, loader.Name)
        {
            var reader = Reader = loader.Reader;

            loader.ExpectMagic(Magic);
            var count = reader.ReadUInt16();
            int offset = 8 + count * 4;
            for (int index = 0; index < count; index++) {
                int size = reader.ReadInt32();
                new LibraryRecord(this, index, offset, size);
                offset += size;
            }
        }
Library