Alexandria.Engines.Unreal.UnrealBaseGame.Detect C# (CSharp) Метод

Detect() публичный Метод

public Detect ( ICollection instances ) : void
instances ICollection
Результат void
        public override void Detect(ICollection<GameInstance> instances)
        {
            base.Detect(instances);
            var path = SearchRegistry();
            if (path != null && Directory.Exists(path))
                instances.Add(new GameInstance(this, path));
        }