Alexandria.Engines.Unreal.Core.Polys.Polygon.Read C# (CSharp) Метод

Read() публичный статический Метод

public static Read ( BinaryReader reader, Package package ) : Polygon
reader System.IO.BinaryReader
package Package
Результат Polygon
            public static Polygon Read(BinaryReader reader, Package package)
            {
                int vertexCount = UIndex.Read(reader);
                Polygon result = new Polygon() {
                    Vertices = new Vector3f[vertexCount],
                    Base = reader.ReadVector3f(),
                    Normal = reader.ReadVector3f(),
                    TextureU = reader.ReadVector3f(),
                    TextureV = reader.ReadVector3f()
                };

                for (var index = 0; index < vertexCount; index++)
                    result.Vertices[index] = reader.ReadVector3f();
                result.Flags = reader.ReadInt32();
                result.ActorReference = package.ReadReference(reader);
                result.TextureReference = package.ReadReference(reader);
                result.ItemName = package.ReadNameValue(reader);
                result.Link = UIndex.Read(reader);
                result.BrushPolygon = UIndex.Read(reader);
                result.PanU = reader.ReadUInt16();
                result.PanV = reader.ReadUInt16();

                return result;
            }
Polys.Polygon