Alexandria.Engines.UltimaUnderworld.StringPackageFormat.LoadMatch C# (CSharp) Метод

LoadMatch() публичный Метод

public LoadMatch ( AssetLoader loader ) : LoadMatchStrength
loader Glare.Assets.AssetLoader
Результат LoadMatchStrength
        public override LoadMatchStrength LoadMatch(AssetLoader loader)
        {
            StringPackage.Node[] nodes = StringPackage.ReadNodes(loader.Reader);
            if (nodes == null || !nodes[nodes.Length - 1].CheckValidity(nodes.Length - 1, nodes))
                return LoadMatchStrength.None;

            return LoadMatchStrength.Medium;
        }