internal Text(AssetLoader loader)
: base(loader)
{
BinaryReader reader = loader.Reader;
long end = reader.BaseStream.Length;
while (reader.BaseStream.Position < end) {
string value = reader.ReadStringz(Encoding.ASCII);
StringsMutable.Add(value);
StringsWithId.Add(new KeyValuePair<int, string>(StringsMutable.Count - 1, value));
}
}