Alexandria.Engines.DarkSouls.TableRows.ProtectorReinforcement.ProtectorReinforcement C# (CSharp) Метод

ProtectorReinforcement() приватный Метод

private ProtectorReinforcement ( ParameterTable table, int index, AssetLoader loader, int next ) : System
table ParameterTable
index int
loader Glare.Assets.AssetLoader
next int
Результат System
            internal ProtectorReinforcement(ParameterTable table, int index, AssetLoader loader, int next)
                : base(table, index, loader)
            {
                BinaryReader reader = loader.Reader;

                PhysicsDefRate = reader.ReadSingle();
                MagicDefRate = reader.ReadSingle();
                FireDefRate = reader.ReadSingle();
                ThunderDefRate = reader.ReadSingle();
                SlashDefRate = reader.ReadSingle();
                BlowDefRate = reader.ReadSingle();
                ThrustDefRate = reader.ReadSingle();
                ResistPoisonRate = reader.ReadSingle();
                ResistDiseaseRate = reader.ReadSingle();
                ResistBloodRate = reader.ReadSingle();
                ResistCurseRate = reader.ReadSingle();
                ResidentSpEffectId1 = reader.ReadByte();
                ResidentSpEffectId2 = reader.ReadByte();
                ResidentSpEffectId3 = reader.ReadByte();
                MaterialSetId = reader.ReadByte();
            }

Same methods

TableRows.ProtectorReinforcement::ProtectorReinforcement ( ParameterTable table, int index ) : System
TableRows.ProtectorReinforcement