public override LoadMatchStrength LoadMatch(AssetLoader loader)
{
var reader = loader.Reader;
if (loader.Length < 0x30 || loader.Length > int.MaxValue)
return LoadMatchStrength.None;
if (!reader.ReadMatch(loader.CheckedShortLength) || !reader.ReadMatch((ushort)0x30))
return LoadMatchStrength.None;
ushort value = reader.ReadUInt16();
int rowCount = reader.ReadUInt16();
int rowSize = reader.ReadUInt16();
if (rowSize != 0xB0)
return LoadMatchStrength.None;
if (loader.Length < 0x30 + rowCount * rowSize)
return LoadMatchStrength.None;
return LoadMatchStrength.Medium;
}