internal ModelMaterialParameter(ModelMaterial material, int materialIndex, int index, AssetLoader loader)
: base(material, index, loader)
{
var reader = loader.Reader;
Material = material;
MaterialIndex = materialIndex;
Value = reader.ReadStringzAtUInt32(Encoding);
Name = reader.ReadStringzAtUInt32(Encoding);
Unknowns.ReadSingles(reader, 2);
Unknowns.ReadInt16s(reader, 1); // Always 257?
reader.RequireZeroes(2);
reader.RequireZeroes(12);
}