private void UpdateUIFromEntry(Database.Entry _Entry)
{
textBoxRelativePath.Text = _Entry != null ? _Entry.RelativePath : "";
textBoxFriendlyName.Text = _Entry != null ? _Entry.FriendlyName : "";
textBoxDescription.Text = _Entry != null ? _Entry.Description : "";
textBoxOverviewImage.Text = _Entry != null && _Entry.OverviewImageFileName != null ? _Entry.OverviewImageFileName.FullName : "";
panelOverviewImage.SourceImage = _Entry != null ? _Entry.OverviewImage : null;
panelThumbnail.SourceImage = _Entry != null ? _Entry.Thumbnail : null;
UpdateTagsUIFromEntry(_Entry);
Database.Manifest M = _Entry != null ? _Entry.Manifest : null;
if (M != null)
{
M.LoadTextures(); // Make sure textures are ready
}
panelSwatchMin.BackColor = M != null ? M.m_SwatchMin.Color : BackColor;
panelSwatchMax.BackColor = M != null ? M.m_SwatchMax.Color : BackColor;
panelSwatchAvg.BackColor = M != null ? M.m_SwatchAvg.Color : BackColor;
Panel[] CustomSwatchPanels = new Panel[] {
panelCS0,
panelCS1,
panelCS2,
panelCS3,
panelCS4,
panelCS5,
panelCS6,
panelCS7,
panelCS8,
};
for (int i = 0; i < CustomSwatchPanels.Length; i++)
{
bool Available = M != null && i < M.m_CustomSwatches.Length;
CustomSwatchPanels[i].BackColor = Available ? M.m_CustomSwatches[i].Color : BackColor;
panelTexture.CustomSwatches[i] = Available ? new WMath.Vector4D(M.m_CustomSwatches[i].m_LocationTopLeft.x, M.m_CustomSwatches[i].m_LocationTopLeft.y, M.m_CustomSwatches[i].m_LocationBottomRight.x, M.m_CustomSwatches[i].m_LocationBottomRight.y) : null;
}
panelTexture.SourceImage = M != null ? M.m_Texture : null;
}